Compiling Generalised Histograms for GPU (extended abstract)
We present and evaluate an implementation technique for histogram-like computations on GPUs. We show the need for a specialised language construct, embodied as a higher-order function, in order to ensure both a work-efficient asymptotic cost, and an efficient implementation via hardware-supported atomic operations. We demonstrate an implementation in the Futhark compiler and demonstrate that it performs competitively with hand-written GPU code.
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|Compiling Generalised Histograms for GPU (extended abstract)|
|Position-Dependent Arrays and Their Applicationfor High Performance Code Generation|
Federico PizzutiUniversity of Edinburgh, Michel SteuwerUniversity of Glasgow, Christophe DubachUniversity of EdinburghLink to publication DOI Pre-print File Attached
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