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ICFP 2019
Sun 18 - Fri 23 August 2019 Berlin, Germany
Fri 23 Aug 2019 14:30 - 15:00 at Stockholm - Games and Graphics Chair(s): April Gonçalves

Kaleidogen lets you breed abstract circular patterns. You can crossbreed two and add their offspring to your stock. The game has no end, no score, no time pressure, the only goal is to please your personal sense of aesthetics.

The mechanisms behind Kaleidogen imitate genetic inheritance. It is written in Haskell, compiled to JavaScript, runs in the browser and generates GL shader programs on the fly.

Fri 23 Aug

Displayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change

13:30 - 15:00
Games and GraphicsFARM at Stockholm
Chair(s): April Gonçalves Roskilde University, Denmark
13:30
30m
Talk
Fun with Interfaces (SVG Interfaces for Musical Expression)
FARM
Benedict R. Gaster University of the West of England, Nathan Renney University of West of England, Carinna Parraman University of West of England
14:00
30m
Talk
Mobile Game Programming in Haskell
FARM
Christina Zeller Keera Studios Ltd, Ivan Perez NIA / NASA Formal Methods
14:30
30m
Talk
Demo: Kaleidogen
FARM
Joachim Breitner DFINITY Foundation